{"id":2016,"date":"2012-01-16T22:43:55","date_gmt":"2012-01-17T02:43:55","guid":{"rendered":"http:\/\/melchin.org\/oeuvre\/?page_id=2016"},"modified":"2024-12-26T13:41:47","modified_gmt":"2024-12-26T17:41:47","slug":"artist-writingknowmad","status":"publish","type":"page","link":"https:\/\/melchin.org\/oeuvre\/artist-writingknowmad\/","title":{"rendered":"Artist Writing: KNOWMAD"},"content":{"rendered":"\n<p><strong>KNOWMAD, 1999 <\/strong><\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"700\" height=\"469\" src=\"https:\/\/melchin.org\/oeuvre\/wp-content\/uploads\/2012\/02\/KOWMADInstall-view2-700x469.jpg\" alt=\"\" class=\"wp-image-2244\" srcset=\"https:\/\/melchin.org\/oeuvre\/wp-content\/uploads\/2012\/02\/KOWMADInstall-view2-700x469.jpg 700w, https:\/\/melchin.org\/oeuvre\/wp-content\/uploads\/2012\/02\/KOWMADInstall-view2-590x396.jpg 590w, https:\/\/melchin.org\/oeuvre\/wp-content\/uploads\/2012\/02\/KOWMADInstall-view2-150x101.jpg 150w, https:\/\/melchin.org\/oeuvre\/wp-content\/uploads\/2012\/02\/KOWMADInstall-view2.jpg 750w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/figure>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<p><strong>Motion + Action = Place<\/strong><\/p>\n\n\n\n<p><em>The KNOWMAD Confederacy<\/em> is united by the spirit of MOTION, that drives the creative impulse into ACTION, and sets the conditions for PLACE.<\/p>\n\n\n\n<p><em>KNOWMAD<\/em> (the game) is mapped from a real world of tribal groups that are being currently eradicated by political and civil change.&nbsp;The cultural icons from various tribes, as found in the rugs they weave, are recharted here in a virtual world of gaming.&nbsp;Women knot bits of wool and create evidence of human survival. In <em>KNOWMAD<\/em>, the programmer and designer use these motifs as they keystroke pixels of color into a wireframed world. Knot on a weft and warp becomes refreshing pixel on a pitch.<\/p>\n\n\n\n<p><em>KNOWMAD<\/em> is a game to play while paying homage to both the tribal worlds and the forces of popular culture. Rugs selected by a mapping process refer to the places of tribal rug production as a source of visual and creative energy. Developed into a three-dimensional world, and paired with the gaming constraints of time and skill, a new space becomes available where the player must deal with the excitement of movement, image, and memory.<\/p>\n\n\n\n<p>Consciousness imported from game to the real world is the travel that <em>KNOWMAD<\/em> seeks to promote.&nbsp;The worlds within the <em>KNOWMAD<\/em> tents are created in reverence for the beauty of human expression as found in the cultural content of tribal rugs.<\/p>\n\n\n\n<p>The nomadic life has had an uneasy history of war and shepherding, of civil\/political strife and struggle; but its history has yielded an eternal gift: the transmission of ideas.&nbsp;Modern nationalistic tendencies of the regions of Central Asia, Anatolia, and the Middle East have created territorial boundaries that are terminating the map-less drive thousands of years old.&nbsp;<em>The KNOWMAD Confederacy<\/em> is making a new contribution to the flow of ideas that might have originated in the commerce of antiquity through the ever-expanding boundaries of contemporary art. In a cyber-drive fashion, <em>KNOWMAD<\/em> seeks to catalyze the desire to know more about cultural artifacts and human expression and accelerate beyond preconceived methods of mapping and artistic expression.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>KNOWMAD, 1999 Motion + Action = Place The KNOWMAD Confederacy is united by the spirit of MOTION, that drives the creative impulse into ACTION, and sets the conditions for PLACE. KNOWMAD (the game) is mapped from a real world of tribal groups that are being currently eradicated by political and civil change.&nbsp;The cultural icons from [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":2244,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"open","template":"","meta":{"footnotes":""},"class_list":["post-2016","page","type-page","status-publish","has-post-thumbnail","hentry"],"_links":{"self":[{"href":"https:\/\/melchin.org\/oeuvre\/wp-json\/wp\/v2\/pages\/2016","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/melchin.org\/oeuvre\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/melchin.org\/oeuvre\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/melchin.org\/oeuvre\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/melchin.org\/oeuvre\/wp-json\/wp\/v2\/comments?post=2016"}],"version-history":[{"count":12,"href":"https:\/\/melchin.org\/oeuvre\/wp-json\/wp\/v2\/pages\/2016\/revisions"}],"predecessor-version":[{"id":8792,"href":"https:\/\/melchin.org\/oeuvre\/wp-json\/wp\/v2\/pages\/2016\/revisions\/8792"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/melchin.org\/oeuvre\/wp-json\/wp\/v2\/media\/2244"}],"wp:attachment":[{"href":"https:\/\/melchin.org\/oeuvre\/wp-json\/wp\/v2\/media?parent=2016"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}